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Diablo 2 area levels
Diablo 2 area levels




  1. #Diablo 2 area levels how to#
  2. #Diablo 2 area levels mods#

For magical items without sockets, using them in the socket quest reward will add 1 or 2 sockets, selected randomly. Magical items can have 1-4 sockets, depending on the prefixes and the item type, and you can never add more sockets to an item that already has one or more. It can’t be used on an item with sockets already. It’s basically the same as putting that Rare item in the socketing quest reward. This requires 1 Stone of Jordan + 3 Perfect Skulls + One Rare Item. Rare items can also have a socket added by a Horadric Cube Recipe. You will never get more than 1 socket added using the socketing quest on any of these items. Rares may spawn with 1-2 sockets from the Mechanic’s prefix, and some sets and uniques have 1 or more sockets inherently, and can’t have more added. The Socketing quest adds 1 and only 1 Socket to any of these types.

#Diablo 2 area levels mods#

This doesn’t add sockets to the existing weapon though, since it is rolling new mods on the weapon, so is essentially random. The only partial exception is the 3 chipped gems + 1 magical weapon recipe, which will create a magical weapon with new properties and 1-2 sockets. You can never add a socket to an item that already has one or more sockets, with any recipe or the socketing quest reward. Also items can generate with a variable number of sockets, and how many depends on the monster that drops them, the item type, and much more. There are three Cube recipes to add them, as well as the socket quest in Act V.

#Diablo 2 area levels how to#

Socketed Items can be complicated, mainly in the number of sockets and how to add sockets to existing items.

  • How to Obtain Socketed/Socketable Items.
  • Higher area level means better items from chests. Similar to monster level, the area level will decide what items that chests can drop on that level. Why they are defined as bosses is unknown, perhaps because of their ability to spawn Pain Worms. As such, Ubers are always level 110, and Griswold is level 87 Hell, while all other monsters on Tristram are level 76.īelow is a complete list of all boss monsters: These monsters will still use their own monster level regardless of what the area level is.

    diablo 2 area levels diablo 2 area levels

    There are several exceptions to this, namely all monsters which are considered boss monsters by the game. Because of this, a Zombie in the Den is not only harder to kill, it also drops significantly better loot.ĭiablo II: Resurrected Review - Pile Of Old Bones The Den of Evil however has an area level of 79, giving all monsters in there a significantly higher level. There, the Blood Moor has an area level of 67, meaning all the monsters there also receive a monster level of 67. In Hell however, this is not necessarily the case. In nightmare, level progression is fairly even: areas close to each other usually have the same level, give or take a few levels. Since hit points, attack rating, damage, armor class and the experience of a monster depends directly on the level the monster has, this can lead to large differences.Ī good example of this is the regular Zombie in Hell. Because of this, a single monster can have large level variations, depending on where it spawns. This means that all monsters found within a given level will have identical levels, and thus largely identical drops as well.Īs monster levels are adjusted by the area level and not the monster level in Nightmare and Hell, some discrepancies appear. In Nightmare and Hell difficulties however, monster levels are identical with the area level unless they're considered boss monsters by the game. For Normal difficulty, area level has no impact on monsters whatsoever.






    Diablo 2 area levels